May 28, 2008

Let go



I was given a cd a while back and never actually took a look until recently I found the cd in the car (somehow it wasn hidden away from the driver's point of view.) Anyway I really like this song and think it has a good melody/rhythm over all not mentioning the meaning of the song (I looked up..I did!!) Anyway, enjoy M-flo!! sore de wa mata!

Apr 16, 2008

The old interview


I have had an interview for this magazine not so long after we finished the Ice Age: The Meltdown and I took a month off for my Euro trip (back in 2006, it was one of the best trip so far, by the way). So I am still not sure how they know about me. Anyway, I think a lot of stuff on that page is very helpful if anyone want to know what it was like back at BlueSky or any major studios in general. I remembered talking a lot about the animation industry so feel free to check it out. They seem to have more issues now. Dont feel bad when you open up the magazine pages and see a lot of obscene stuff...this was made in Europe, you know :) Austria to be specific.

http://www.c-heads.com/issue03.php

Let me know what you think...

Ciao...

more WIP on the ATR dragon..


So these are the two steps I manage to squeeze between my crazy schedule. I finally finished with the wing topology and added some more fatty neck rings. I might have to enlarge his head a bit later since his head is quite small when I mirror geometry to see the overall size. The top image is to show how I use lattice along with the duplicate geo (with -1 scale in x, to make it visible on the other half) Its quite useful when you need to tweak model at the very end (or early..whatever makes you happy) instead of tweaking each individual points. I am hoping someone would tell me if there's a faster way but this is seem to be fast enough for me since I have no one to troubleshoot my stuff with (when I modeled at home). Until next time... See ya all....

Apr 14, 2008

more WIP on the ATR dragon..


I'm now spending time cleaning up the original topology of the wing. It helps a lot putting a new geo on a different layer so I could toggle between the two version. This process has been great so far, but there are a lot of areas to clean up (spikes, mouth, eyes, fingers...) Will post more when I have something new.

Apr 11, 2008

Getting back on drumming skill..

After countless playblasts at work, I did spend some time follow my animator friend (who is also a drummer, an awesome one) to a link on youtube. It was about practicing some rudiments and the guy made so many patterns (over 40!). It was awesome to see the whole thing...well listen to most of the part while working. The best thing is, now I want to get back to playing drums even more. I'll start getting a drum practice pad to begin with and we'll see if that'll get me back into buying a set in the future. I used to have a set when I lived in Sunset area, and it made so much noise (real set, not electronic type) I might end up have to get an electronic drum set in the future though since I dont have as much space and I dont want to disturb my neighbors.

Dragon ATR WIP con't


This one is a bit different than the previous one on the topology layout. I did spend a lot of time on this version. Its quite annoying trying to get them to look and feel right without putting too much or too little in some part. However, I'm still working my way to get it finish and have been happy with the WIP (work in progress) so far. I still can't find someone to model the hi-res and texture, so I can focus more on the animation and the story... Oh well..we'll see..

Apr 9, 2008